Признание адвокату Иоаннису

Вопросы по прохождению Planescape: Torment, помощь в решении любого рода проблем. Здесь Вам помогут обязательно!

Модераторы: Austin, Macbeth, wooder

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wooder
Planewalker
Planewalker
Сообщения: 1035
Зарегистрирован: 29 май 2010, 18:53

Re: Признание адвокату Иоаннису

Сообщение wooder » 03 янв 2020, 11:41

А никак. Компонент UB Restored Deionarra's Truth Conversations использует переменные из диалога с Яннисом, но сам диалог не изменяет. Если хотите, можете сами поковыряться в скриптах:

// ================================================================================================
// PLANESCAPE: TORMENT UNFINISHED BUSINESS
// COMPONENT: DEIONARRA'S TRUTH CONVERSATIONS
// BY QWINN (Paul Escalona)
// ================================================================================================
// Last Modification Date: 2008/05/09 - v1.00
// ================================================================================================



// Originally restored by SKARDAVNELNATE, from AIP version 20080408
// WeiDUization by Qwinn

// Last Revision by Qwinn: 20080423

// From SKARD's Longlist:
// "Deionarra Death
// There are several dialog options than can't be accessed before the Fortress of Regrets.
// However a few of them are non specific enough where TNO doesn't need to know all the
// details. Using the Deionarra Sensory Stone and speaking with Iannis should be enough
// to piece together that something happened. Iannis's dialog is too detailed but if it is
// enabled it will now work properly."

// DMOURN1.DLG
// Mourn Deionarra and missing chant setting.
// Response trigger 16 Global("Deionarra_Death_Truth","GLOBAL",1) -> Global("Sensory_Deionarra","GLOBAL",1) Global("Know_Iannis_Deionarra_Death","GLOBAL",1)
// Add Action SetGlobal("Chant","GLOBAL",5)
// Response 43 set flag, add action 40
// Qwinn - Chant setting fixed in my Fixpack
REPLACE_TRIGGER_TEXT DMOURN1
~Global ("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1) GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~


// DMOURN2.DLG
// Mourn Deionarra and missing chant setting.
// Response trigger 16 Global("Deionarra_Death_Truth","GLOBAL",1) -> Global("Sensory_Deionarra","GLOBAL",1) Global("Know_Iannis_Deionarra_Death","GLOBAL",1)
// Add Action SetGlobal("Chant","GLOBAL",5)
// Response 42 set flag, add action 40
// Qwinn - Chant setting fixed in my Fixpack
REPLACE_TRIGGER_TEXT DMOURN2
~Global ("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1) GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~

// DVHAIL.DLG
// Response trigger 243 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
// Swap Response triggers 243 and 242
ALTER_TRANS DVHAIL BEGIN 148 END BEGIN 4 END
BEGIN "TRIGGER"
~Global("Sensory_Deionarra","GLOBAL",1)
GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~
END
ALTER_TRANS DVHAIL BEGIN 148 END BEGIN 5 END
BEGIN "TRIGGER" ~GlobalGT("Deionarra_Death_Truth","GLOBAL",0)~ END

// D0202P.DLG
// Response trigger 35 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
REPLACE_TRIGGER_TEXT D0202P
~GlobalGT("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1)~

// DSKSCRAP.DLG
// Response trigger 32 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
REPLACE_TRIGGER_TEXT DSKSCRAP
~GlobalGT("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1)~
<3 DS

alexbaker201555
Сообщения: 14
Зарегистрирован: 21 июл 2018, 23:30

Re: Признание адвокату Иоаннису

Сообщение alexbaker201555 » 04 янв 2020, 00:52

wooder писал(а):
03 янв 2020, 11:41
А никак. Компонент UB Restored Deionarra's Truth Conversations использует переменные из диалога с Яннисом, но сам диалог не изменяет. Если хотите, можете сами поковыряться в скриптах:

// ================================================================================================
// PLANESCAPE: TORMENT UNFINISHED BUSINESS
// COMPONENT: DEIONARRA'S TRUTH CONVERSATIONS
// BY QWINN (Paul Escalona)
// ================================================================================================
// Last Modification Date: 2008/05/09 - v1.00
// ================================================================================================



// Originally restored by SKARDAVNELNATE, from AIP version 20080408
// WeiDUization by Qwinn

// Last Revision by Qwinn: 20080423

// From SKARD's Longlist:
// "Deionarra Death
// There are several dialog options than can't be accessed before the Fortress of Regrets.
// However a few of them are non specific enough where TNO doesn't need to know all the
// details. Using the Deionarra Sensory Stone and speaking with Iannis should be enough
// to piece together that something happened. Iannis's dialog is too detailed but if it is
// enabled it will now work properly."

// DMOURN1.DLG
// Mourn Deionarra and missing chant setting.
// Response trigger 16 Global("Deionarra_Death_Truth","GLOBAL",1) -> Global("Sensory_Deionarra","GLOBAL",1) Global("Know_Iannis_Deionarra_Death","GLOBAL",1)
// Add Action SetGlobal("Chant","GLOBAL",5)
// Response 43 set flag, add action 40
// Qwinn - Chant setting fixed in my Fixpack
REPLACE_TRIGGER_TEXT DMOURN1
~Global ("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1) GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~


// DMOURN2.DLG
// Mourn Deionarra and missing chant setting.
// Response trigger 16 Global("Deionarra_Death_Truth","GLOBAL",1) -> Global("Sensory_Deionarra","GLOBAL",1) Global("Know_Iannis_Deionarra_Death","GLOBAL",1)
// Add Action SetGlobal("Chant","GLOBAL",5)
// Response 42 set flag, add action 40
// Qwinn - Chant setting fixed in my Fixpack
REPLACE_TRIGGER_TEXT DMOURN2
~Global ("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1) GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~

// DVHAIL.DLG
// Response trigger 243 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
// Swap Response triggers 243 and 242
ALTER_TRANS DVHAIL BEGIN 148 END BEGIN 4 END
BEGIN "TRIGGER"
~Global("Sensory_Deionarra","GLOBAL",1)
GlobalGT("Know_Iannis_Deionarra_Death","GLOBAL",0)~
END
ALTER_TRANS DVHAIL BEGIN 148 END BEGIN 5 END
BEGIN "TRIGGER" ~GlobalGT("Deionarra_Death_Truth","GLOBAL",0)~ END

// D0202P.DLG
// Response trigger 35 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
REPLACE_TRIGGER_TEXT D0202P
~GlobalGT("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1)~

// DSKSCRAP.DLG
// Response trigger 32 GlobalGT("Deionarra_Death_Truth","GLOBAL",1) ->
// Global("Sensory_Deionarra","GLOBAL",1)
REPLACE_TRIGGER_TEXT DSKSCRAP
~GlobalGT("Deionarra_Death_Truth", "GLOBAL", 1)~
~Global("Sensory_Deionarra","GLOBAL",1)~
Using the Deionarra Sensory Stone and speaking with Iannis should be enough
// to piece together that something happened. Iannis's dialog is too detailed but if it is
// enabled it will now work properly."

Правильно ли я понял что с UB 1.4 reloded без мода на расширенную правду Дейеноры, позволяет раскаяться адвокату посетив сенсориум и узнать о его скорби имея харизму +15 да?) И сразу можно поговорить, да?)

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